![]() only the devs and maybe modders have the capability to restrict eras and a pre-game option. But, the devs have been releasing challenge save files for the community to compete in, and those save files do have restrictions on what the timeframe for the technologies are allowed, like the most recent challenge save taking place in only the medieval era. But if you are the type who is a supreme expert on the highest difficulty levels of Civ 6, then I'm sure your experience with the a.i in HUMANKIND will be similar.Ģ.) So, specifically having the option to set the technological timeframe of your game to, say, only the medieval era or from era 0-3 is not something I have seen in the public builds. ![]() And without that specific information, it's a toss up that any responses on that will be useful to you-until you turn on the game and play it. ![]() ![]() Personally, I have no idea what your skill level is. Admittedly, the answers you'll get will be by the players more experienced in the game and sticking around waaay after release, so you'll likely get responses that the a.i is too weak and stupid. And there even is an option to set everything to peaceful mode, so you can have maximum difficulty a.i that can never declare war on you.ġ.b) You mean Artificial Intelligence? Well, the community feedback-as a whole-has been split between the A.I being too hard to deal with + the developers made a huge mistake by listening to all the people telling them to make the a.i smarter, and that the a.i is still to easy and stupid on Humankind Difficulty. But overall on Nation & above (apart from the bonuses) the AI is better.1.a) Yes, there are multiple difficulty levels. On nation scale depending on the situation. Yes on Metropolis or below no bonuses to the AI. So there are some old information on various bonuses AI gets based on difficulty levels accross the internet including this forum. Thanks for your answer Does it mean that if AI gets no bonuses on Metropolis level and gets bonuses on Nation but only if it's behind and I experience that I got steamrolled on latter difficulty it's just that the AI plays better on Noation than on Metropolis? But the idea is that depends on the situation (dynamics) so if the AI is super behind, they will get some bonuses, so they can try to compete (in a way) and if they are super ahead the opposite they get nothing For newcomers, I would suggest choosing Town difficulty to learn. I don't have the exact number but yes, the bonuses depends on several factors, including the difficulty. Difficulty settings Finally, the difficulty settings let you start things with ease, or ramp up the challenge considerably. Customise Difficulty: Customise different aspects of the game to create a challenge. On the other hand we're almost head to head on Metropolis level where theoretically AIs get no bonuses. Select Difficulty: Select the level of difficulty from a range of presets. I don't get how they can build up two or more full armies having legendary units. I'm not a great player anyway, I'm struggling to survive on Nation difficulty, the AI steamrolls me by Classical era. So does it mean they get bonuses only if they perform worse than the player? And what bonuses they get? However game tooltip says that AI opponents get slight or big bonuses if they fall behind. level indicated that changes at the genome level had surely occurred. So there are some old information on various bonuses AI gets based on difficulty levels accross the internet including this forum. The difficulty of the molecular studies resides in establishing a phylogenetic.
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